Showing posts tagged technique.
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raccoon connoisseur

just scanned in a few of these textures, feel free to use them

— 1 month ago with 7 notes
#textures  #texture  #tutorial  #technique 
This is for Firstfruits, how I accomplish that texture. I was using an texture I uploaded a while ago.
Tweaked the levels
then set the layer to overlay with a low opacity

This is for Firstfruits, how I accomplish that texture. I was using an texture I uploaded a while ago.

Tweaked the levels

then set the layer to overlay with a low opacity

— 9 months ago with 5 notes
#myart  #technique  #sketches 
still trying to get these animated gifs to work on my art process. Using adobe imageready, is that how everyone else does it? Please provide some feedback.

still trying to get these animated gifs to work on my art process. Using adobe imageready, is that how everyone else does it? Please provide some feedback.

— 10 months ago with 11 notes
#Illustration  #myart  #sketches  #technique 

I have the AMAZING Camilla for this.

On the last TF2 Conga Line piece I did it took me a good 7 pages of sketches, resketching and sketching again and small sketches in between more sketches and some more sketches. Until finally I was like Okay lets take a peek how it’s turning so far. And then it’s a rough composition but it’s the final version.

— 10 months ago with 18 notes
#myart  #sketches  #technique 

scanned in some paper bag and cardboard textures. Feel free to use them.

— 11 months ago with 5 notes
#textures  #technique 
trying to make a gif of my work process, this is my first time doing this. So bear with me on this one.

trying to make a gif of my work process, this is my first time doing this. So bear with me on this one.

— 11 months ago with 8 notes
#myart  #Illustration  #work in progress  #technique  #vanessa lake 
here is an example
1. just go into image - Adjustment - level
In my opinion it’s best to do this to get the grains and pulp to stand out. So you want to play to have all those little spots to come up. If you go any further then your texture will turn into 3 color values

2. image - adjustment - hue/saturation

now, if you go too far with the saturation it might make the colors too harsh. If that’s the case just turn down the lightness.

here is an example

1. just go into image - Adjustment - level

In my opinion it’s best to do this to get the grains and pulp to stand out. So you want to play to have all those little spots to come up. If you go any further then your texture will turn into 3 color values

2. image - adjustment - hue/saturation

now, if you go too far with the saturation it might make the colors too harsh. If that’s the case just turn down the lightness.

— 1 year ago with 6 notes
#textures  #work in progress  #technique 
if you were curious how I accomplished that painter style. I used the texture of the paper bag I posted earlier this week. Tweaked up the levers, changed the hue and incress saturation into blue and set the layer to Overlay on the layer option. Overlay does a combination of both Multiply and Screen but can be used to create the illusion of watercolors bleeding into the paper. I use two layers so it can have different contrasting  color value in shadows. As you can see the brushes are default photoshop brush stroke with pen pressure on opacity.

if you were curious how I accomplished that painter style. I used the texture of the paper bag I posted earlier this week. Tweaked up the levers, changed the hue and incress saturation into blue and set the layer to Overlay on the layer option. Overlay does a combination of both Multiply and Screen but can be used to create the illusion of watercolors bleeding into the paper. I use two layers so it can have different contrasting  color value in shadows. As you can see the brushes are default photoshop brush stroke with pen pressure on opacity.

— 1 year ago with 17 notes
#behind the scenes  #making of  #phoshop tips  #technique  #texture  #myart  #sketches